A golden age for some fans |
At one point, before the current rage of WWF with
"The Rock" and "Stone Cold Steve Austin" (which is likely
showing my age right now but oh well) and after the likes of Giant Haystacks
and Big Daddy, there was the pandemic of WWF wrestling featuring The Hulk
(young version), Big Boss Man (RIP), Jake the Snake Roberts, Ultimate Warrior
(RIP), Mr Perfect (RIP) and Million Dollar Man Ted Dibiase, and my word that's
a lot of dead people (most of them around the age of mid 40's too...).
Lots of fights, or one big brawl? |
So, what do we have then? Well it's a fine mash up of
fake acting and overtly fat men jumping around a roped-off arena and pretending
to be hurt. Much like the video game then BWAHAHA... Ok I'll stop there. WWF
WrestleFest takes the approach of giving up to 4 players a chance to
"be" their favourite 90's wrestlers and duke it out mano-e-mano in
the ring with the chance to pull off all the trademark moves of their 'heroes'
in an attempt to be just like them.
It get chaotic, fast. |
WWF WrestleFest does bring to the game a medley of 12
wrestlers and 2 main gameplay options. There's the 2 vs. 2 tag team game that
players can progress through (or battle each other) and take on other tag teams
until they reach the final against the Legion of Doom (a.k.a The Legion of Spiky
Shoulder Pads they NEVER USE IN A MATCH) or they can go the 30minute long,
Royal Rumble in which they start in the ring and battle each other until only
one person is left standing by either counting other wrestlers out with pins
and submissions, or throwing them out of the ring entirely.
It's the tag-team nobody asked for! |
Controls in WWF WrestleFest are slightly unintuitive to
say the least. You've the joystick, a punch button and a kick button. But these
are contextual buttons and it all depends upon what the opponent is doing, or
how they are poised that will end up with what you actually do. If the opponent
is down, punching does attacks, while kicking attempts a pin. But stand near
their head and you'll pick them up for more attacks, while also being able to
run and launch yourself upon them. Tagging out requires being at the corner
with your teammate and pressing punch, but hold a direction too long and you'll
find yourself climbing the turnbuckle instead.
Slight variation, there's no rope-rebounding allowed |
Despite this, WWF WrestleFest also makes things far more
awkward than it needs to by using the idea of "grappling" and having
it come across "randomly hitting buttons to struggle against an arbitrarily
decided outcome". It seems grapples are decided mainly by the computer
determining which outcome it actually wants and tough shit if you're not the
one it chooses. On top of THAT, actually determining which moves you'll get as
a result is almost as much of a lottery if only because once you've
"won" a grapple, the next button press will perform a move, by that
point you'll likely be hammering buttons still to try and win the grapple, so
the move happens regardless of your attempts.
He looks as old there as he does now, was this game predicting the future? |
Aside from the controls being dodgy, WWF WrestleFest has
the lovely little time in showing us large sprites, fairly detailed graphics
and even get to the point where we see SOME muscled and toned men and many fat
men, so at least there's some accurate depictions of the actors, I mean,
wrestlers. The audio within WWF WrestleFest has a slightly muffled commentary
but it's clear enough to make out what's being said most of the time while the
impacts and slams onto the canvas are suitable amplified just like in the shows
to add gravitas to the dancing around these men are doing.
Even the Ref gets to dance to SaturdayNight Fever. |
WWF WrestleFest, is more famous as being the arcade that
few would play while many would realise what it was depicting, a genre of
entertainment that had a high in the early 90s before becoming obscure and then
returning many years later. But it does the job well of featuring the main
names from the time, just a shame it's not very playable and about as much of
an act as the 'real' thing is.
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